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SIGGRAPH
1997
ACM
14 years 3 days ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe
SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
14 years 2 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 2 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
VISSYM
2007
13 years 11 months ago
Visualization Methods for Vortex Rings and Vortex Breakdown Bubbles
Vortex breakdown bubbles are a subject which is of interest in many disciplines such as aeronautics, mixing, and combustion. Existing visualization methods are based on stream sur...
Ronald Peikert, Filip Sadlo
TVCG
1998
194views more  TVCG 1998»
13 years 8 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau