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MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 29 days ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
DCC
2009
IEEE
13 years 10 months ago
Out-of-Core Progressive Lossless Compression and Selective Decompression of Large Triangle Meshes
In this paper we propose a novel out-of-core technique for progressive lossless compression and selective decompression of 3D triangle meshes larger than main memory. Most existin...
Zhiyan Du, Pavel Jaromersky, Yi-Jen Chiang, Nasir ...
IBPRIA
2007
Springer
14 years 1 months ago
Progressive Compression of Geometry Information with Smooth Intermediate Meshes
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
Taejung Park, Haeyoung Lee, Chang-hun Kim
ICMCS
2006
IEEE
119views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Optimal Error Protection of Progressively Compressed 3D Meshes
Given a number of available layers of source data and a transmission bit budget, we propose an algorithm that determines how many layers should be sent and how many protection bit...
Shakeel Ahmad, Raouf Hamzaoui
ICC
2007
IEEE
171views Communications» more  ICC 2007»
14 years 1 months ago
Progressive Route Calculation Protocol for Wireless Mesh Networks
—Although network-wide flooding in reactive routing protocols like AODV [1] facilitates the discovery of optimal routes, they engender large control overhead. Some efficient floo...
Xuhui Hu, Myung J. Lee, Tarek N. Saadawi