— In this paper we report our progress in building a system for the acquisition, analysis, and visualization of a collection of Native Californian baskets from the Phoebe A. Hear...
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
Although active networks have generated much debate in the research community, on the whole there has been little hard evidence to inform this debate. This paper aims to redress t...
The current software development environment has been changing into new development paradigms such as concurrent distributed development environment and the so-called open source p...
In this paper we derive a simpler form of Particle Swarm Optimiser (PSO) which still retains the key properties of the original model. We do so by progressively altering the origin...
Riccardo Poli, Dan Brattonx, Tim Blackwell, James ...