Sciweavers

182 search results - page 20 / 37
» Projected Texture for Object Classification
Sort
View
VISUALIZATION
1999
IEEE
13 years 12 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CIVR
2004
Springer
157views Image Analysis» more  CIVR 2004»
14 years 1 months ago
ICBR - Multimedia Management System for Intelligent Content Based Retrieval
This paper presents a system designed for the management of multimedia databases that embarks upon the problem of efficient media processing and representation for automatic semant...
Janko Calic, Neill W. Campbell, Majid Mirmehdi, Ba...
VISUALIZATION
2000
IEEE
13 years 12 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
ICIAP
2001
Springer
14 years 1 days ago
Neural Network Analysis of MINERVA Scene Analysis Benchmark
Scene analysis is an important area of research with the aim of identifying objects and their relationships in natural scenes. MINERVA benchmark has been recently introduced in th...
Markos Markou, Sameer Singh, Mona Sharma
MVA
1996
205views Computer Vision» more  MVA 1996»
13 years 9 months ago
Highlight Separation Using Multiple Images with Intensities and Ranges.
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...
Masaki Otsuki, Yukio Sato