Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
This paper presents a system designed for the management of multimedia databases that embarks upon the problem of efficient media processing and representation for automatic semant...
Janko Calic, Neill W. Campbell, Majid Mirmehdi, Ba...
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Scene analysis is an important area of research with the aim of identifying objects and their relationships in natural scenes. MINERVA benchmark has been recently introduced in th...
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...