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ISMAR
2003
IEEE
14 years 3 months ago
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through ...
Katsushi Ikeuchi, Atsushi Nakazawa, Kazuhide Haseg...
CVPR
2009
IEEE
15 years 4 months ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
CVPR
2011
IEEE
13 years 6 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
ICIP
2008
IEEE
14 years 11 months ago
Real-time Light Fall-off Stereo
We present a real-time depth recovery system using Light Fall-off Stereo (LFS). Our system contains two co-axial point light sources (LEDs) synchronized with a video camera. The v...
Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong
DAGM
2009
Springer
14 years 4 months ago
A Stereo Depth Recovery Method Using Layered Representation of the Scene
Recent progresses in stereo research imply that performance of the disparity estimation depends on the discontinuity localization in the disparity space which is generally predicat...
Tarkan Aydin, Yusuf Sinan Akgul