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ICPR
2010
IEEE
13 years 10 months ago
Multi-object Segmentation in a Projection Plane Using Subtraction Stereo
We propose a method for multi-object segmentation in a projection plane. Our algorithm requires a stereo camera system called Subtraction Stereo, which extracts foreground informa...
Toru Ubukata, Kenji Terabayashi, Alessandro Moro, ...
ICCV
2001
IEEE
14 years 11 months ago
Viewpoint Invariant Texture Matching and Wide Baseline Stereo
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Frederik Schaffalitzky, Andrew Zisserman
3DIM
2003
IEEE
14 years 3 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
ICPR
2008
IEEE
13 years 10 months ago
Towards estimation of dense disparities from stereo images containing large textureless regions
Stereo algorithms for structure reconstruction demand accurate disparities with low mismatch errors and false positives. Mismatch errors in large textureless regions force most a...
Rohith MV, Gowri Somanath, Chandra Kambhamettu, Ca...
TROB
2008
228views more  TROB 2008»
13 years 9 months ago
Large-Scale 6-DOF SLAM With Stereo-in-Hand
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
Lina María Paz, Pedro Pinies, Juan D. Tard&...