We propose a method for multi-object segmentation in a projection plane. Our algorithm requires a stereo camera system called Subtraction Stereo, which extracts foreground informa...
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Stereo algorithms for structure reconstruction demand accurate disparities with low mismatch errors
and false positives. Mismatch errors in large textureless regions force most a...
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...