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BMVC
2001
13 years 10 months ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Jackie Assa, Lior Wolf, Daniel Cohen-Or
CVPR
2012
IEEE
11 years 10 months ago
A theory of multi-layer flat refractive geometry
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...
ICPR
2010
IEEE
13 years 11 months ago
Human Pose Estimation for Multiple Persons Based on Volume Reconstruction
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...
Xinghan Luo
AVSS
2003
IEEE
14 years 27 days ago
A Multi-Camera Conical Imaging System for Robust 3D Motion Estimation, Positioning and Mapping from UAVs
Over the last decade, there has been an increasing interest in developing vision systems and technologies that support the operation of unmanned platforms for positioning, mapping...
Pezhman Firoozfam, Shahriar Negahdaripour