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COMPGEOM
1996
ACM
13 years 11 months ago
Developing a Practical Projection-Based Parallel Delaunay Algorithm
In this paper we are concerned with developing a practical parallel algorithm for Delaunay triangulation that works well on general distributions, particularly those that arise in...
Guy E. Blelloch, Gary L. Miller, Dafna Talmor
3DPVT
2006
IEEE
156views Visualization» more  3DPVT 2006»
14 years 1 months ago
Visual Hull Construction in the Presence of Partial Occlusion
In this paper, we propose a visual hull algorithm, which guarantees a correct construction even in the presence of partial occlusion, while “correct” here means that the real ...
Li Guan, Sudipta N. Sinha, Jean-Sébastien F...
3DIM
2011
IEEE
12 years 7 months ago
Visual Hull from Imprecise Polyhedral Scene
—We present a framework to compute the visual hull of a polyhedral scene, in which the vertices of the polyhedra are given with some imprecision. Two kinds of visual event surfac...
Peng He, Abbas Edalat
VRST
2010
ACM
13 years 5 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
ICAT
2007
IEEE
14 years 1 months ago
Compensated Visual Hull for Defective Segmentation and Occlusion
We propose an advanced visual hull technique to compensate for outliers using reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique b...
Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal...