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VISUALIZATION
2000
IEEE
14 years 3 days ago
Navigating high-dimensional spaces to support design steering
Throughout the design cycle, visualization, whether a sketch scribbled on the back of a spare piece of paper or a fully detailed drawing, has been the mainstay of design: we need ...
Helen Wright, Ken Brodlie, Tim David
SC
2000
ACM
14 years 2 days ago
Is Data Distribution Necessary in OpenMP?
This paper investigates the performance implications of data placement in OpenMP programs running on modern ccNUMA multiprocessors. Data locality and minimization of the rate of r...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...
HIPC
2007
Springer
13 years 11 months ago
Accomplishing Approximate FCFS Fairness Without Queues
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...
K. Subramani, Kamesh Madduri
IE
2007
13 years 9 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
WCE
2007
13 years 9 months ago
Bootstrap Confidence Interval for the Median Failure Time of Three-Parameter Weibull Distribution
— In many applications of failure time data analysis, it is important to perform inferences about the median of the distribution function in situations of failure time data model...
N. A. Ibrahim, A. Kudus