We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Human hair is a very complex visual pattern whose representation is rarely studied in the vision literature despite its important role in human recognition. In this paper, we prop...
In this paper, we propose a novel patch-based face hallucination framework, which employs a dual model to hallucinate different components associated with one facial image. Our mod...
This paper proposes a novel facial expression recognition approach based on two sets of features extracted from the face images: texture features and global appearance features. T...
Shu Liao, Wei Fan, Albert C. S. Chung, Dit-Yan Yeu...
We propose a time-scale decomposition approach to measurement-based admission control (MBAC). We identify a critical time scale such that: 1) aggregate traffic fluctuation slower t...