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CHI
2004
ACM
14 years 8 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
CGI
2006
IEEE
14 years 2 months ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
CORR
2010
Springer
142views Education» more  CORR 2010»
13 years 2 months ago
On the Benefit of Virtualization: Strategies for Flexible Server Allocation
Abstract--Virtualization technology facilitates a dynamic, demanddriven allocation and migration of servers. This paper studies how the flexibility offered by network virtualizatio...
Dushyant Arora, Anja Feldmann, Gregor Schaffrath, ...
NETWORK
2006
84views more  NETWORK 2006»
13 years 7 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen
VEE
2010
ACM
291views Virtualization» more  VEE 2010»
14 years 2 months ago
Neon: system support for derived data management
Modern organizations face increasingly complex information management requirements. A combination of commercial needs, legal liability and regulatory imperatives has created a pat...
Qing Zhang, John McCullough, Justin Ma, Nabil Sche...