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UM
2007
Springer
14 years 2 months ago
Inducing User Affect Recognition Models for Task-Oriented Environments
Accurately recognizing users’ affective states could contribute to more productive and enjoyable interactions, particularly for task-oriented learning environments. In addition t...
Sunyoung Lee, Scott W. McQuiggan, James C. Lester
MM
2009
ACM
147views Multimedia» more  MM 2009»
14 years 29 days ago
Wearing a YouTube hat: directors, comedians, gurus, and user aggregated behavior
While existing studies on YouTube’s massive user-generated video content have mostly focused on the analysis of videos, their characteristics, and network properties, little att...
Joan-Isaac Biel, Daniel Gatica-Perez
UIST
2009
ACM
14 years 29 days ago
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
One of the challenges with using mobile touch-screen devices is that they do not provide tactile feedback to the user. Thus, the user is required to look at the screen to interact...
Koji Yatani, Khai N. Truong
UIST
1993
ACM
14 years 11 days ago
Model-based User Interface Design by Example and by Interview
Model-based user interface design is centered around a description of application objects and operations at a level of ion higher than that of code. A good model can be used to su...
Martin R. Frank, James D. Foley
VL
2010
IEEE
216views Visual Languages» more  VL 2010»
13 years 6 months ago
Explanatory Debugging: Supporting End-User Debugging of Machine-Learned Programs
Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a “prog...
Todd Kulesza, Simone Stumpf, Margaret M. Burnett, ...