The global interaction behavior in message-based systems can be specified as a finite-state machine defining acceptable sequences of messages exchanged by a group of peers. Realiz...
Because of increasing hardware and software complexity, the running time of many computational science applications is now more than the mean-time-to-failure of highpeformance com...
Greg Bronevetsky, Daniel Marques, Keshav Pingali, ...
We present tools to support model-based security engineering on both the model and the code level. In the approach supported by these tools, one firstly specifies the securitycr...
In this paper, we discuss the advantages and disadvantages of using network simulators to teach networking concepts versus having students write programs. The authors have experie...
Distributed real-time systems require a predictable and verifiable mechanism to control the communication medium. Current real-time communication protocols are typically independe...