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NETGAMES
2003
ACM
14 years 29 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
RAID
2005
Springer
14 years 1 months ago
Sequence Number-Based MAC Address Spoof Detection
Abstract. The exponential growth in the deployment of IEEE 802.11based wireless LAN (WLAN) in enterprises and homes makes WLAN an attractive target for attackers. Attacks that expl...
Fanglu Guo, Tzi-cker Chiueh
TASE
2008
IEEE
13 years 7 months ago
Integrated Supervisory and Operational Control of a Warehouse With a Matrix-Based Approach
This paper considers a matrix-based discrete event control approach for a warehouse. The control system is organized in two modules: a dynamic model and a controller. The model pro...
Vincenzo Giordano, Jing Bing Zhang, David Naso, Fr...
SIGDOC
2009
ACM
14 years 2 months ago
Modeling task experience in user assistance systems
One of the major issues for user assistance systems consists of “providing help at an appropriate level”. In this paper we analyze the problem of modeling task experience — ...
Andrea Kohlhase, Michael Kohlhase
CORR
2004
Springer
119views Education» more  CORR 2004»
13 years 7 months ago
Exploring networks with traceroute-like probes: theory and simulations
Mapping the Internet generally consists in sampling the network from a limited set of sources by using traceroute-like probes. This methodology, akin to the merging of different s...
Luca Dall'Asta, J. Ignacio Alvarez-Hamelin, Alain ...