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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 11 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
MM
2006
ACM
103views Multimedia» more  MM 2006»
15 years 12 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
COST
1994
Springer
127views Multimedia» more  COST 1994»
15 years 10 months ago
Support for High-Performance Multipoint Multimedia Services
Existing and upcoming distributed multimedia applications require highly diverse services to satisfy their communication needs. Service integrated communication systems should be c...
Georg Carle, Jochen H. Schiller, Claudia Schmidt
NETWORK
2006
116views more  NETWORK 2006»
15 years 6 months ago
Quality of service support in IEEE 802.16 networks
During the last few years, users all over the world have become more and more accustomed to the availability of broadband access. This has boosted the use of a wide variety both o...
Claudio Cicconetti, Luciano Lenzini, Enzo Mingozzi...
144
Voted
IWC
2006
99views more  IWC 2006»
15 years 6 months ago
A computer support tool for the early stages of architectural design
Even in the current computer age, there are still many important application areas, such as early architectural design, where traditional tools like sketching on paper continue to...
Dzmitry Aliakseyeu, Jean-Bernard Martens, Matthias...