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NETGAMES
2003
ACM
14 years 1 months ago
On the geographic distribution of on-line game servers and players
With a shift in the on-line gaming landscape from individually hosted game servers, to gaming services centrally hosted by game publishers, game console manufacturers, and third-p...
Wu-chang Feng, Wu-chi Feng
ECOOPW
2003
Springer
14 years 1 months ago
.NET: The Programmer's Perspective
Report about the ECOOP 2003 workshop WS 03, “.NET: The Programmer’s Perspective”.  Much of the push behind Microsoft's new .NET technology has been directed at such ...
Hans-Jürgen Hoffmann
LPNMR
2009
Springer
14 years 18 days ago
Belief Logic Programming: Uncertainty Reasoning with Correlation of Evidence
Abstract. Belief Logic Programming (BLP) is a novel form of quantitative logic programming in the presence of uncertain and inconsistent information, which was designed to be able ...
Hui Wan, Michael Kifer
ICMCS
1997
IEEE
99views Multimedia» more  ICMCS 1997»
14 years 7 days ago
A Scalable and Distributed WWW Proxy System
With the wide-spread popularity of the World-Wide Web (WWW), network and server load increases dramatically. Caching proxies have been introduced to improve the system performance...
Ka Lun Eddie Law, Biswajit Nandy, A. S. J. Chapman
ESAW
2006
Springer
13 years 11 months ago
Competence Checking for the Global E-Service Society Using Games
Abstract. We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society wi...
Kostas Stathis, George Lekeas, Christos Kloukinas