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MHCI
2009
Springer
14 years 2 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
IPSN
2007
Springer
14 years 1 months ago
The regiment macroprogramming system
The development of high-level programming environments is essential if wireless sensor networks are to be accessible to nonexperts. In this paper, we present the Regiment system, ...
Ryan Newton, Greg Morrisett, Matt Welsh
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CLADE
2003
IEEE
14 years 26 days ago
vGrid: A Framework For Building Autonomic Applications
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
Bithika Khargharia, Salim Hariri, Manish Parashar,...
CCS
2010
ACM
13 years 7 months ago
Synchronized aggregate signatures: new definitions, constructions and applications
An aggregate signature scheme is a digital signature scheme where anyone given n signatures on n messages from n users can aggregate all these signatures into a single short signa...
Jae Hyun Ahn, Matthew Green, Susan Hohenberger