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ASPDAC
2005
ACM
119views Hardware» more  ASPDAC 2005»
13 years 11 months ago
CMP aware shuttle mask floorplanning
- By putting different chips on the same mask, shuttle mask (or multiple project wafer) provides an economical solution for low volume designs and design prototypes to share the ri...
Gang Xu, Ruiqi Tian, David Z. Pan, Martin D. F. Wo...
DSVIS
2008
Springer
13 years 11 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
DEFORM
2000
13 years 10 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
WWW
2010
ACM
13 years 7 months ago
Building a Usable and Accessible Semantic Web Interaction Platform
Semantic Web applications take off is being slower than expected, at least with respect to “real-world” applications and users. One of the main reasons for this lack of adoptio...
Roberto García, Juan Manuel Gimeno, Ferran ...
HCI
2009
13 years 7 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick