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ICALT
2006
IEEE
14 years 1 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
IJCNN
2008
IEEE
14 years 2 months ago
Learning to select relevant perspective in a dynamic environment
— When an agent observes its environment, there are two important characteristics of the perceived information. One is the relevance of information and the other is redundancy. T...
Zhihui Luo, David A. Bell, Barry McCollum, Qingxia...
ICML
2000
IEEE
14 years 8 months ago
Eligibility Traces for Off-Policy Policy Evaluation
Eligibility traces have been shown to speed reinforcement learning, to make it more robust to hidden states, and to provide a link between Monte Carlo and temporal-difference meth...
Doina Precup, Richard S. Sutton, Satinder P. Singh
CI
2005
106views more  CI 2005»
13 years 7 months ago
Incremental Learning of Procedural Planning Knowledge in Challenging Environments
Autonomous agents that learn about their environment can be divided into two broad classes. One class of existing learners, reinforcement learners, typically employ weak learning ...
Douglas J. Pearson, John E. Laird
LAMAS
2005
Springer
14 years 1 months ago
An Overview of Cooperative and Competitive Multiagent Learning
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...