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» Quadrilateral mesh simplification
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SIGGRAPH
1996
ACM
13 years 11 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
VISUALIZATION
1998
IEEE
13 years 12 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
PG
1999
IEEE
13 years 12 months ago
Mesh Approximation Using a Volume-Based Metric
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
PG
1999
IEEE
13 years 12 months ago
Reconstruction and Simplification of Surfaces from Contours
In this paper we consider the problem of reconstructing triangular surfaces from given contours. An algorithm solving this problem has to decide which contours of two successive s...
Reinhard Klein, Andreas Schilling, Wolfgang Stra&s...
IMR
2005
Springer
14 years 1 months ago
An Interior Surface Generation Method for All-Hexahedral Meshing
This paper describes an interior surface generation method and a strategy for all-hexahedral mesh generation. It is well known that a solid homeomorphic to a ball with even number...
Tatsuhiko Suzuki, Shigeo Takahashi, Jason Shepherd