In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
We present a biologically-motivated system for the recognition of actions from video sequences. The approach builds on recent work on object recognition based on hierarchical feed...
Hueihan Jhuang, Thomas Serre, Lior Wolf, Tomaso Po...
User simulations are shown to be useful in spoken dialog system development. Since most current user simulations deploy probability models to mimic human user behaviors, how to se...
Abstract. Location estimation and user behavior recognition are research issues that go hand in hand. In the past, these two issues have been investigated separately. In this paper...
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...