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ACMACE
2005
ACM
14 years 3 months ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
EKAW
2008
Springer
13 years 11 months ago
A Platform for Object-Action Semantic Web Interaction
Semantic Web applications tests show that their usability is seriously compromised. This motivates the exploration of alternative interaction paradigms, different from the "tr...
Roberto García, Juan Manuel Gimeno, Ferran ...
CVPR
2012
IEEE
12 years 12 days ago
Model recommendation for action recognition
Simply choosing one model out of a large set of possibilities for a given vision task is a surprisingly difficult problem, especially if there is limited evaluation data with whi...
Pyry Matikainen, Rahul Sukthankar, Martial Hebert
CVPR
2012
IEEE
12 years 12 days ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
PAMI
2007
144views more  PAMI 2007»
13 years 9 months ago
Facial Action Unit Recognition by Exploiting Their Dynamic and Semantic Relationships
—A system that could automatically analyze the facial actions in real time has applications in a wide range of different fields. However, developing such a system is always chall...
Yan Tong, Wenhui Liao, Qiang Ji