Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
We propose a region-based foreground object segmentation method capable of dealing with image sequences containing noise, illumination variations and dynamic backgrounds (as often...
This paper presents a novel approach to detect and track pedestrians and cars based on the combined information retrieved from a camera and a laser range scanner. Laser data points...
Luciano Spinello, Rudolph Triebel, Roland Siegwart
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...