: This paper presents an account of the experience observed when obtaining a set of requirements for the development of educational software for people with impaired vision. Numero...
Victor Francisco Araya Santander, Dorisvaldo Rodri...
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
Abstract. The PULSE project objectives are to generate and evaluate a webbased personalized educational intervention for the management of cardiovascular risk. We present a web-bas...
ions, and (c) the seductive reality of the computer must not be allowed to supplant construction of models. The dominant theory of learning today is called constructivism. This the...
In this paper, we discuss the output of a student project about the design of a physically interactive system to assist the education of martial arts to children. The conceptual s...
Markus Heberlein, Hayashi Takafumi, Nashold Sarah,...