The vast size of real world stochastic programming instances requires sampling to make them practically solvable. In this paper we extend the understanding of how sampling affects ...
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
It is argued that Ginsberg's Possible Worlds Approach to counterfactual implication suffers from a number of defects which are the result of confusing proof theory and model ...
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Muskens presents in Meaning and Partiality a semantics of possibly contradictory beliefs and other propositional attitudes. We propose a different partial logic based on a few key...