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MP
2006
90views more  MP 2006»
13 years 10 months ago
Solving multistage asset investment problems by the sample average approximation method
The vast size of real world stochastic programming instances requires sampling to make them practically solvable. In this paper we extend the understanding of how sampling affects ...
Jörgen Blomvall, Alexander Shapiro
IV
2005
IEEE
83views Visualization» more  IV 2005»
14 years 4 months ago
Interactive 3D Environments by Using Videogame Engines
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
IJCAI
1989
13 years 11 months ago
On the Semantics of Counterfactuals
It is argued that Ginsberg's Possible Worlds Approach to counterfactual implication suffers from a number of defects which are the result of confusing proof theory and model ...
Peter Jackson
GI
2008
Springer
13 years 11 months ago
Context, emergent game play and the mobile gamer as producer
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Stephan Wolff, Barbara Grüter
SCAI
2001
14 years 16 hour ago
Meaning and Partiality Revised
Muskens presents in Meaning and Partiality a semantics of possibly contradictory beliefs and other propositional attitudes. We propose a different partial logic based on a few key...
Jørgen Villadsen