Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
Granular computing is not only a computing model for computer-centered problem solving, but also a thinking model for human-centered problem solving. Some authors have presented t...
Model-driven development requires a full set of development tools. While technologies for constructing graphical editors, compilers etc. are readily available, there is a lack of ...
Causality constraints of random discrete simulation make parallel and distributed processing difficult. Methods of applying reconfigurable logic to implement and accelerate simula...
We describe Quality of service pICKER (QUICKER), a model-driven QoS mapping toolchain for supporting the QoS design and evolution of systems software. QUICKER automates the mappin...