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IPPS
2007
IEEE
14 years 2 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
ICSEA
2007
IEEE
14 years 2 months ago
Diapason: an Engineering Approach for Designing, Executing and Evolving Service-Oriented Architectures
Web services are often employed to create wide distributed evolvable applications from existing components that constitute a service-based software system. ServiceOriented Archite...
Frédéric Pourraz, Hervé Verju...
AINA
2010
IEEE
14 years 29 days ago
Lightweight Policy-Based Management of Quality-Assured, Device-Based Service Systems
Intelligent connected devices become a more vital part of our lives. In contrast to prior years, today embedded systems and devices are loosely coupled and cooperate with each oth...
Oliver Dohndorf, Jan Krüger, Heiko Krumm, Chr...
IAJIT
2010
166views more  IAJIT 2010»
13 years 6 months ago
Specification and Prototyping of Reactive Distributed Systems with Algebraic Term Nets
: The specification of the dynamic behaviour of reactive distributed systems must exhibit the structures of control and has to imply explicitly the relevant aspects of the distribu...
Faiza Bouchoul, Mohamed Mostefai
AICT
2006
IEEE
108views Communications» more  AICT 2006»
14 years 1 months ago
A Framework for Quality-Driven Delivery in Distributed Multimedia Systems
In this paper, we propose a framework for QualityDriven Delivery (QDD) in distributed multimedia environments. Quality-driven delivery refers to the capacity of a system to delive...
Brigitte Kerhervé, Kim Khoa Nguyen, Olivier...