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GRAPHITE
2005
ACM
14 years 2 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
SCIA
2005
Springer
113views Image Analysis» more  SCIA 2005»
14 years 2 months ago
Hierarchical Cell Structures for Segmentation of Voxel Images
We compare three hierarchical structures, S15, C15, C19, that are used to steer a segmentation process in 3d voxel images. There is an important topological difference between C19...
Lutz Priese, Patrick Sturm, Haojun Wang
ACSAC
1999
IEEE
14 years 1 months ago
How to Cheat at the Lottery (or, Massively Parallel Requirements Engineering)
Collaborative software projects such as Linux and Apache have shown that a large, complex system can be built and maintained by many developers working in a highly parallel, relat...
Ross J. Anderson
MSR
2009
ACM
14 years 3 months ago
A platform for software engineering research
Research in the fields of software quality, maintainability and evolution requires the analysis of large quantities of data, which often originate from open source software proje...
Georgios Gousios, Diomidis Spinellis
GRID
2007
Springer
14 years 3 months ago
A highly available job execution service in computational service market
— One of the major challenges in managing resources of computational Grids with diverse shared resources is how to meet users' QoS requirements and rationally distribute res...
Woochul Kang, H. Howie Huang, Andrew S. Grimshaw