Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
Inversionof multilayersynchronous networks is a method which tries to answer questions like What kind of input will give a desired output?" or Is it possible to get a desired...
Topology is an important prior in many image segmentation tasks. In this paper, we design and implement a novel graph-based min-cut/max-flow algorithm that incorporates topology p...
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
We present an extension of state-based planning from traditional Strips to function application, allowing to express operator effects as updates. As proposed in PDDL, fluent variab...