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» Quantifying immersion in virtual reality
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HAPTICS
2007
IEEE
14 years 5 months ago
Experiments in Planar Haptic Contour Exploration
We present some experimental results concerning exploration of planar contours (more specifically, polygons) using a 2–D haptic device, the Logitech Wingman mouse. With respect...
Kee-Yip Chan, Kelly Kitagawa, Roberto Manduchi
UIST
1996
ACM
14 years 3 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
AFRIGRAPH
2001
ACM
14 years 2 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
13 years 10 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
HCI
2009
13 years 8 months ago
Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test
The traditional approach to assessing neurocognitive performance makes use of paper and pencil neuropsychological assessments. This received approach has been criticized as limited...
Thomas D. Parsons, Louise Cosand, Christopher G. C...