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» Quantifying immersion in virtual reality
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SI3D
1999
ACM
13 years 11 months ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ACSC
2005
IEEE
14 years 1 months ago
Large Object Segmentation with Region Priority Rendering
The Address Recalculation Pipeline is a hardware architecture designed to reduce the end-to-end latency suffered by immersive Head Mounted Display virtual reality systems. A deman...
Yang-Wai Chow, Ronald Pose, Matthew Regan
ICAT
2003
IEEE
14 years 21 days ago
Interactive 3-D Visualization of Real Forests
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
VISSYM
2007
13 years 9 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...