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» Quantifying immersion in virtual reality
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GI
2007
Springer
14 years 1 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
MHCI
2009
Springer
14 years 1 months ago
Exploring the use of landmarks for mobile navigation support in natural environments
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...
Caroline Snowdon, Christian Kray
CW
2002
IEEE
14 years 11 days ago
Beyond Flat Panning and Zooming: Dolly-Enhanced SQTVR
This paper describes a novel solution to problems associated with interactive display of immersive stereographic imagery via Apple’s QuickTime Virtual Reality (QTVR) technology....
N. A. Bolhassan, William L. Martens, Michael M. Co...
MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 20 days ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
VIS
2004
IEEE
227views Visualization» more  VIS 2004»
14 years 8 months ago
Intuitive and Interactive Modification of Large Finite Element Models
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
Dirc Rose, Katrin Bidmon, Thomas Ertl