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IROS
2008
IEEE
177views Robotics» more  IROS 2008»
14 years 2 months ago
Collision detection and reaction: A contribution to safe physical Human-Robot Interaction
Abstract— In the framework of physical Human-Robot Interaction (pHRI), methodologies and experimental tests are presented for the problem of detecting and reacting to collisions ...
Sami Haddadin, Alin Albu-Schäffer, Alessandro...
ATAL
2003
Springer
14 years 25 days ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
GAMEON
2001
13 years 9 months ago
Behavioural Interaction of Characters for Virtual Storytelling
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
IJIGS
2002
63views more  IJIGS 2002»
13 years 7 months ago
Generating Dynamic Storylines Through Characters' Interactions
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
ESAW
2004
Springer
14 years 1 months ago
Motivation-Based Selection of Negotiation Opponents
Abstract. If we are to enable agents to handle increasingly greater levels of complexity, it is necessary to equip them with mechanisms that support greater degrees of autonomy. Th...
Stephen J. Munroe, Michael Luck