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CHI
2010
ACM
14 years 27 days ago
Mobile questionnaires for user experience evaluation
As user experience studies move from laboratories to mobile context, we need tools for collecting data in natural settings. Based on the results from a pilot study, we present ear...
Heli Väätäjä, Virpi Roto
ACMACE
2008
ACM
13 years 10 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
CHI
2004
ACM
14 years 9 months ago
Master usability scaling: magnitude estimation and master scaling applied to usability measurement
Master Usability Scaling (MUS) is a measurement method for developing a universal usability continuum based on magnitude estimation and master scaling. The universal usability con...
Mick McGee
MHCI
2009
Springer
14 years 3 months ago
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance
NFC and RFID technologies have found their way into current mobile phones and research has presented a variety of applications using NFC/RFID tags for interaction between physical...
Gregor Broll, Susanne Keck, Paul Holleis, Andreas ...
CHI
2004
ACM
14 years 9 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan