Massively Multiplayer Online Games (MMOGs) have become increasingly popular in the last years. So far the distribution of load, caused by the players in these games, is not distrib...
Simon Rieche, Klaus Wehrle, Marc Fouquet, Heiko Ni...
One of the promises of parallelized discrete-event simulation is that it might provide significant speedups over sequential simulation. In reality, high performance cannot be achi...
The traffic load of wireless local area networks (WLANs) is often distributed unevenly among access points. In addition, interference from collocated wireless devices operating in...
A parallel method for dynamic partitioning of unstructured meshes is described. The method employs a new iterative optimisation technique which both balances the workload and atte...
In this paper we present Lbs, a load-management-system for network based concurrent computing. The system is built on Pt-Pvm, a library based on the PVM system. Pt-Pvm provides mes...