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WINET
2010
224views more  WINET 2010»
13 years 5 months ago
Hierarchical geographic multicast routing for wireless sensor networks
Wireless sensor networks comprise typically dense deployments of large networks of small wireless capable sensor devices. In such networks, multicast is a fundamental routing servi...
Dimitrios Koutsonikolas, Saumitra M. Das, Y. Charl...
CORR
2011
Springer
199views Education» more  CORR 2011»
12 years 11 months ago
Maximum Gain Round Trips with Cost Constraints
Searching for optimal ways in a network is an important task in multiple application areas such as social networks, co-citation graphs or road networks. In the majority of applicat...
Franz Graf, Hans-Peter Kriegel, Matthias Schubert
CHI
2009
ACM
14 years 8 months ago
Interacting with eHealth: towards grand challenges for HCI
While health records are increasingly stored electronically, we, as citizens, have little access to this data about ourselves. We are not used to thinking of these official record...
m. c. schraefel, Paul André, Ryen White, De...
BTW
2007
Springer
245views Database» more  BTW 2007»
14 years 1 months ago
From Personal Desktops to Personal Dataspaces: A Report on Building the iMeMex Personal Dataspace Management System
Abstract: We propose a new system that is able to handle the entire Personal Dataspace of a user. A Personal Dataspace includes all data pertaining to a user on all his disks and o...
Jens-Peter Dittrich, Lukas Blunschi, Markus Fä...
AIIDE
2008
13 years 9 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...