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» Query point visibility computation in polygons with holes
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CGF
2008
144views more  CGF 2008»
13 years 7 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
CORR
2010
Springer
180views Education» more  CORR 2010»
13 years 5 months ago
Shortest path problem in rectangular complexes of global nonpositive curvature
Abstract. CAT(0) metric spaces constitute a far-reaching common generalization of Euclidean and hyperbolic spaces and simple polygons: any two points x and y of a CAT(0) metric spa...
Victor Chepoi, Daniela Maftuleac
ICRA
2003
IEEE
118views Robotics» more  ICRA 2003»
14 years 24 days ago
Capturing a convex object with three discs
Abstract— This paper addresses the problem of capturing an arbitrary convex object P in the plane with three congruent disc-shaped robots. Given two stationary robots in contact ...
Jeff Erickson, Shripad Thite, Fred Rothganger, Jea...
ICCV
2009
IEEE
15 years 15 days ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
TVCG
2002
163views more  TVCG 2002»
13 years 7 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...