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» Query point visibility computation in polygons with holes
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COMGEO
2006
ACM
13 years 7 months ago
Computing homotopic shortest paths efficiently
Geometric shortest paths are a major topic in computational geometry; see the survey paper by Mitchell [12]. A shortest path between two points in a simple polygon can be found in...
Alon Efrat, Stephen G. Kobourov, Anna Lubiw
SWAT
2000
Springer
90views Algorithms» more  SWAT 2000»
13 years 11 months ago
Efficient Expected-Case Algorithms for Planar Point Location
Planar point location is among the most fundamental search problems in computational geometry. Although this problem has been heavily studied from the perspective of worst-case que...
Sunil Arya, Siu-Wing Cheng, David M. Mount, Ramesh...
CGF
2010
104views more  CGF 2010»
13 years 7 months ago
Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting
Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
Greg Nichols, Rajeev Penmatsa, Chris Wyman
ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
13 years 12 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
RT
2001
Springer
13 years 12 months ago
Real-Time Occlusion Culling with a Lazy Occlusion Grid
We present a new conservative image-based occlusion culling method to increase the speed of hardware accelerated rendering of very complex general scenes which may consist of mill...
Heinrich Hey, Robert F. Tobler, Werner Purgathofer