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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 4 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
TEI
2010
ACM
199views Hardware» more  TEI 2010»
14 years 4 months ago
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Distributed physical user interfaces comprise networked sensors, actuators and other devices attached to a variety of computers in different locations. Developing such systems is ...
Nicolai Marquardt, Tom Gross, M. Sheelagh T. Carpe...
SAC
2009
ACM
14 years 3 months ago
Specifying and checking protocols of multithreaded classes
In the Design By Contract (DBC) approach, programmers specify methods with pre and postconditions (also called contracts). Earlier work added protocols to the DBC approach to desc...
Clément Hurlin
LCTRTS
2009
Springer
14 years 3 months ago
Software transactional memory for multicore embedded systems
Embedded systems, like general-purpose systems, can benefit from parallel execution on a symmetric multicore platform. Unfortunately, concurrency issues present in general-purpos...
Jennifer Mankin, David R. Kaeli, John Ardini
CEC
2009
IEEE
14 years 3 months ago
Evolutionary design of the energy function for protein structure prediction
— Automatic protein structure predictors use the notion of energy to guide the search towards good candidate structures. The energy functions used by the state-of-the-art predict...
Pawel Widera, Jonathan M. Garibaldi, Natalio Krasn...