— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
Estimating the paths that moving objects can take through the fields of view of possibly non-overlapping cameras, also known as their activity topology, is an important step in t...
We propose a high performance architecture for fractional motion estimation and Lagrange mode decision in H.264/AVC. Instead of time-consuming fractional-pixel interpolation and s...
This paper presents a shape prediction algorithm in a noisy video sequence based on pixel representation in the undecimated wavelet domain. In our algorithm for tracking of user-d...
Mohammad Khansari, Hamid R. Rabiee, M. Asadi, M. G...
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...