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» Querying Imprecise Data in Moving Object Environments
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DEXA
2007
Springer
173views Database» more  DEXA 2007»
14 years 1 months ago
A P2P Technique for Continuous k-Nearest-Neighbor Query in Road Networks
Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two li...
Fuyu Liu, Kien A. Hua, Tai T. Do
COMAD
2008
13 years 9 months ago
Concurrency Control in Distributed MRA Index Structure
Answering aggregate queries like sum, count, min, max over regions containing moving objects is often needed for virtual world applications, real-time monitoring systems, etc. Sin...
Neha Singh, S. Sudarshan
CHI
2001
ACM
14 years 8 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
ICDE
2004
IEEE
144views Database» more  ICDE 2004»
14 years 9 months ago
Spatio-Temporal Aggregation Using Sketches
Several spatio-temporal applications require the retrieval of summarized information about moving objects that lie in a query region during a query interval (e.g., the number of m...
Yufei Tao, George Kollios, Jeffrey Considine, Feif...
SSD
1995
Springer
97views Database» more  SSD 1995»
13 years 11 months ago
Ranking in Spatial Databases
Abstract. An algorithm for ranking spatial objects according to increasing distance from a query object is introduced and analyzed. The algorithm makes use of a hierarchical spatia...
Gísli R. Hjaltason, Hanan Samet