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» Questioning Ubiquitous Computing
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SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
BIBE
2005
IEEE
14 years 1 months ago
Selecting Informative Genes from Microarray Dataset by Incorporating Gene Ontology
Selecting informative genes from microarray experiments is one of the most important data analysis steps for deciphering biological information imbedded in such experiments. Howev...
Xian Xu, Aidong Zhang
HOTI
2005
IEEE
14 years 1 months ago
Performance Characterization of a 10-Gigabit Ethernet TOE
Though traditional Ethernet based network architectures such as Gigabit Ethernet have suffered from a huge performance difference as compared to other high performance networks (e...
Wu-chun Feng, Pavan Balaji, C. Baron, Laxmi N. Bhu...
ICDE
2005
IEEE
107views Database» more  ICDE 2005»
14 years 1 months ago
The Quality vs. Time Trade-off for Approximate Image Descriptor Search
In recent years, content-based image retrieval has become more and more important in many application areas. Similarity retrieval is inherently a very demanding process, in partic...
Rut Siguroardottir, Björn Þór J&...
INFOVIS
2005
IEEE
14 years 1 months ago
The Visual Code Navigator: An Interactive Toolset for Source Code Investigation
We present the Visual Code Navigator, a set of three interrelated visual tools that we developed for exploring large source code software projects from three different perspective...
Gerard Lommerse, Freek Nossin, Lucian Voinea, Alex...