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» Queueing Model Based Network Server Performance Control
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CONEXT
2006
ACM
14 years 2 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
SIGCOMM
2009
ACM
14 years 3 months ago
Virtual individual servers as privacy-preserving proxies for mobile devices
People increasingly generate content on their mobile devices and upload it to third-party services such as Facebook and Google Latitude for sharing and backup purposes. Although t...
Ramón Cáceres, Landon P. Cox, Harold...
ICICS
2003
Springer
14 years 2 months ago
A Policy Based Framework for Access Control
This paper presents a policy-based framework for managing access control in distributed heterogeneous systems. This framework is based on the PDP/PEP approach. The PDP (Policy Deci...
Ricardo Nabhen, Edgard Jamhour, Carlos Maziero
INFOCOM
2003
IEEE
14 years 2 months ago
Stability and Convergence of TCP-like Congestion Controllers in a Many-Flows Regime
— With the rapid growth of Internet, parameter design and analysis for large-scale networks has become a topic of active interest. Since simulation of such large scale systems is...
Supratim Deb, Sanjay Shakkottai, R. Srikant
SIGMETRICS
2000
ACM
107views Hardware» more  SIGMETRICS 2000»
14 years 1 months ago
Detecting shared congestion of flows via end-to-end measurement
Current Internet congestion control protocols operate independently on a per-flow basis. Recent work has demonstrated that cooperative congestion control strategies between flow...
Dan Rubenstein, James F. Kurose, Donald F. Towsley