In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
Abductive reasoning is a well established field of Artificial Intelligence widely applied to different problem domains not least cognitive robotics and planning. It has been used ...
Jiefei Ma, Alessandra Russo, Krysia Broda, Keith C...
People frequently complain that it is too difficult to figure out how to get computers to do what they want. However, with a computer system that actually tries to understand what...
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
We report results of an interdisciplinary project which aims at endowing a real robot system with the capacity for learning by goaldirected imitation. The control architecture is b...
Wolfram Erlhagen, Albert Mukovskiy, Estela Bicho, ...