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HCI
2009
13 years 5 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum
AAMAS
2008
Springer
13 years 7 months ago
DARE: a system for distributed abductive reasoning
Abductive reasoning is a well established field of Artificial Intelligence widely applied to different problem domains not least cognitive robotics and planning. It has been used ...
Jiefei Ma, Alessandra Russo, Krysia Broda, Keith C...
AAAI
1998
13 years 9 months ago
Cooperating with people: the Intelligent Classroom
People frequently complain that it is too difficult to figure out how to get computers to do what they want. However, with a computer system that actually tries to understand what...
David Franklin
AAAI
2012
11 years 10 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ICANN
2005
Springer
14 years 1 months ago
Action Understanding and Imitation Learning in a Robot-Human Task
We report results of an interdisciplinary project which aims at endowing a real robot system with the capacity for learning by goaldirected imitation. The control architecture is b...
Wolfram Erlhagen, Albert Mukovskiy, Estela Bicho, ...