In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
This paper presents VITASCOPE, a general-purpose, userextensible 3D visualization system for animating processes that are modeled using Discrete-Event Simulation tools. VITASCOPE ...
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...