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SIBGRAPI
2007
IEEE
14 years 1 months ago
Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes
Erik W. Anderson, Steven P. Callahan, Carlos Eduar...
JCPHY
2011
192views more  JCPHY 2011»
12 years 10 months ago
Fast analysis of molecular dynamics trajectories with graphics processing units - Radial distribution function histogramming
The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in ...
Benjamin G. Levine, John E. Stone, Axel Kohlmeyer
SIGGRAPH
1994
ACM
13 years 11 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
CG
2000
Springer
13 years 7 months ago
Adapting computer graphics curricula to changes in graphics
Introductory computer graphics courses are changing their focus and learning environments. Improvements in hardware and software technology coupled with changes in preparation, in...
Lewis E. Hitchner, Henry Sowizral
ASPDAC
2009
ACM
105views Hardware» more  ASPDAC 2009»
14 years 2 months ago
Fast circuit simulation on graphics processing units
Kanupriya Gulati, John F. Croix, Sunil P. Khatri, ...