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» Radiosity on Graphics Hardware
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DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 4 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
COMPGEOM
2003
ACM
14 years 3 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
EURODAC
1994
IEEE
149views VHDL» more  EURODAC 1994»
14 years 2 months ago
A Graphical Approach to Analogue Behavioural Modelling
In order to master the growing complexity of analogue electronic systems, modelling and simulation of analogue hardware at various levels is absolutely necessary. This paper prese...
Vincent Moser, Pascal Nussbaum, Hans Peter Amann, ...
CPHYSICS
2011
200views Education» more  CPHYSICS 2011»
13 years 5 months ago
Adaptable Particle-in-Cell algorithms for graphical processing units
We developed new parameterized Particle-in-Cell algorithms and data structures for emerging multi-core and many-core architectures. Four parameters allow tuning of this PIC code t...
Viktor K. Decyk, Tajendra V. Singh
TEI
2010
ACM
142views Hardware» more  TEI 2010»
14 years 4 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal