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SIGGRAPH
1997
ACM
13 years 11 months ago
Efficient bump mapping hardware
Mark S. Peercy, John Airey, Brian Cabral
FPL
2003
Springer
259views Hardware» more  FPL 2003»
14 years 20 days ago
Branch Optimisation Techniques for Hardware Compilation
Abstract. This paper explores using information about program branch probabilities to optimise reconfigurable designs. The basic premise is to promote utilization by dedicating mo...
Henry Styles, Wayne Luk
SC
2004
ACM
14 years 27 days ago
Performance Evaluation of Task Pools Based on Hardware Synchronization
A task-based execution provides a universal approach to dynamic load balancing for irregular applications. Tasks are arbitrary units of work that are created dynamically at runtim...
Ralf Hoffmann, Matthias Korch, Thomas Rauber
SIGGRAPH
1993
ACM
13 years 11 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan