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» Randomly Generated 3D Environments for Serious Games
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ICRA
2003
IEEE
117views Robotics» more  ICRA 2003»
14 years 19 days ago
Map building with mobile robots in dynamic environments
The problem of generating maps with mobile robots has received considerable attention over the past years. Most of the techniques developed so far have been designed for situation...
Dirk Hähnel, Rudolph Triebel, Wolfram Burgard...
DSRT
2006
IEEE
14 years 1 months ago
EGRESS: Environment for Generating REalistic Scenarios for Simulations
In MANETs, majority of performance studies are carried out via simulations, where node mobility and radio propagation models play a crucial role. However, popular simulation tools...
K. N. Sridhar, Shuai Hao, Mun Choon Chan, Akkihebb...
AAAI
2008
13 years 9 months ago
Achieving Cooperation in a Minimally Constrained Environment
We describe a simple environment to study cooperation between two agents and a method of achieving cooperation in that environment. The environment consists of randomly generated ...
Steven Damer, Maria L. Gini
DIGRA
2005
Springer
14 years 27 days ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...