Associative memories offer high levels of parallelism in matching a query against stored entries. We design and analyze an architecture which uses a single lookup into a Ternary C...
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
Ageometric framework for the recognition of three-dimensional objects represented by point
clouds is introducedin this paper. The proposed approach is based on comparing distribut...
— In broadcast disk systems, information is broadcasted in a shared medium. When a client needs an item from the disk, it waits until that item is broadcasted. The fundamental al...
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...